Lords Mobile Short - Character Work

During my time with IGG I was part of the cinematics team and I had the opportunity to work on the Lords Mobile Short with some incredibly talented individuals.

I was primarily tasked with the modelling and texturing and shader work of winged Icarus Character and the Soldier Character. Icarus was new challenge for us since we had to have his wigs be able to be rigged as well. I went about creating a collection of 5 different types of feathers that were placed based on real bird plumage. They appear to be overlapping each other in his bind pose but once in his neutral pose they are properly stacked. The hair clumps and fur for most of the characters I created to be used to establish the aesthetic of the hair for the character and also used to create guides for the xgen groom.

While I was tasked with the final texture pass of the following characters the modelling of the characters were a team effort done by Elier Media Alves, Dima Kulakov and Arnon Lau. The groom for all characters was done by my talented lead and friend Akbar Erabiyan. I would like to thank him wholeheartedly for his guidance and direction during production. A big shout out goes to the entire cinematics team at IGG Canada. My time there was incredible and I am incredibly thankful to be able to develop and push my skills further.

Icarus Front

Icarus Front

Icarus Side

Icarus Side

Soldier Turnaround

Soldier Turnaround

Monica Turnaround

Monica Turnaround

Blink Turnaround

Blink Turnaround

Witch Turnaround

Witch Turnaround